This game is definitely a lot to take in at the beginning, it's quite confusing... I'm unsure whether I'm failing or doing okay in any of the levels available in this demo. Some better controls and more straight forward layout would definitely be great to have here, as well as maybe a bit of character interaction between the Sorceress and player. Her design is nice, so I got interested. Otherwise, I had a fun time with this one! It hasn't received an update in a while... but I hope it's still in production.
Thanks for trying this one, not many do! Looking back I think it would have been an upgrade to make it so the various traps in a room ( camera angle ) were tied to different keys, that way you could fire them without "looking" directly at it. If I ever continue this idea, I will give that a try!
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This game is definitely a lot to take in at the beginning, it's quite confusing... I'm unsure whether I'm failing or doing okay in any of the levels available in this demo. Some better controls and more straight forward layout would definitely be great to have here, as well as maybe a bit of character interaction between the Sorceress and player. Her design is nice, so I got interested. Otherwise, I had a fun time with this one! It hasn't received an update in a while... but I hope it's still in production.
You know I love your game! Keep up the awesome work! I just showcased your game in my S07 Recap! | Game #16
This was just a bloody good time and I loved it!
Thanks for trying this one, not many do! Looking back I think it would have been an upgrade to make it so the various traps in a room ( camera angle ) were tied to different keys, that way you could fire them without "looking" directly at it. If I ever continue this idea, I will give that a try!
If you do I will def play it! You are a great dev and wishing you the best in this venture
So great to see someone finally play this on video, thanks for posting!